//==============================================================================
// Baskilion Guard_anim.txt
//==============================================================================

import Baskilon_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define Head
{
   TechLogic none
   set hotspot
   {
      version
      {
        Visual cavalry e chariot head
               ReplaceTexture Cavalry E Camelry Head Copper/Cavalry E Camelry Head Bronze
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_WalkA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
     set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_AttackA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				}
				version
				{
					Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
					connect RightHand Spear hotspot
					connect LeftForearm HopliteShield hotspot
					Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
  }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry E Baskilon Standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
         }
      }
   }
}